

- Nba 2k13 demo gameplay upgrade#
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II" are some of the many hand-picked tracks by the hip-hop mogul. Classics like Nas' "The World is Yours", Eric B and Rakim's "I Ain't No Joke" and Mobb Deep's "Shook Ones, Pt. The soundtrack is hands down the best hip-hop compilation in any sports game ever produced. Gameplay isn't the only aspect that has undergone significant changes.
Nba 2k13 demo gameplay windows#
Now taking advantage of small passing windows by threading a bounce pass between defenders on a fastbreak is very satisfying because you're dictating the type of pass. The developers also added the ability to perform bounce passes on command. Players now whip the ball around the court, providing more realism and penalizing double-teaming defenses. For years in the series, crisp passes were the exception - not the rule. Now, with proper positing, defenders can deny players driving lanes, creating a more realistic experience. On-ball defense has never felt so rewarding. In "NBA 2K13," defenders seem to have more weight and lateral movement, negating offensive players from almost morphing through their defenders. In years past, the offensive player seemed to have a distinct advantage, especially on the perimeter, because defenders were almost unable to keep players from getting to the basket.
Nba 2k13 demo gameplay upgrade#
But the developers, who strive for authenticity, were smart to have these dribble moves affect your player's stamina, penalizing players who think they can devolve the on-court action into a streetball affair.Īnother apparent upgrade was made to the on-ball defense. Crossovers, spin moves, inside-out dribbles and hesitation moves seem to be more accessible this year than ever before in the series. What has resulted is a more responsive, easier-to-control dribbling system that enhances what has become a near-lifelike experience on the court.

This year, Visual Concepts opted to map dribbling to the right stick while allowing players to still control their shots with the right stick by holding the left trigger. This freed the right stick to control shooting, allowing for more control of layups, dunks and momentum-based jump shots.
Nba 2k13 demo gameplay series#
Since its inception, the NBA 2K series has used a dribbling system dubbed Isomotion, which mapped dribbling moves to the left stick while advanced maneuvers were pulled off by pulling the triggers. But this risk, coupled with another year of honing gameplay that has become second to none on the hardwood, has translated into a must-own title for any basketball fan. But the developers refused to rest of their laurels, opting to make a fundamental tweak to one of the core elements of the game - the dribbling mechanic.
Nba 2k13 demo gameplay full#
Shot speed has been moved back to the Jump Shot Creator, with the Quick Draw Badge being removed entirely.Ĭheck out the NBA 2K21 gameplay blog for the full scoop! A demo will be dropping on August 24th, though no further details are available as yet.For a franchise that has cornered the market - literally - the past few years, the NBA 2K series wasn't in need of wholesale changes. The Badge system is basically the same as last year, though it’s been refined based on telemetry data from popular builds.There are also signature defensive styles, and player movement has been refined for more responsiveness. Block targeting has been improved, and some of the overpowered paint moves have been toned down.There are also new shot types, and over 40 new shot landings for Park. The same mechanics apply to layups, but this can be disabled. Instead of timing the release, you can use the whole animation to hit the target window.
Nba 2k13 demo gameplay pro#
